NECROMANCER CLASS (REQUIRES RANK 10 DOOMWOOD And You Can Also Buy This Class For 2000 ACS)
Note: DoT = Damage Over Time and HoT = Heal Over Time
-Auto Attack Description: A basic attack, taught to all adventurers. Note: Deals 100% weapon damage -Summon Minion Description: Summons an undead minion to your side or sends it into a frenzy doubling all damage at the cost of health. Notes: Minion is skeleton (Battle Pet). Raises your outgoing damage by 236%. Minion cannot be summoned in PVP if it's not summoned before entering arenas. -Weaken Description: Weakens the target lowering damage and draining some of it's life and healing you for the same amount. Note: Deals 125% weapon damage -Infect Description: Infect yourself,damaging your health to restore mp. Note: You are able to obtain NaN HP with this skill. Any HoT or DoT while you have X HP will kill you. -Command Undead Description: Order your pet to attack doing increased damage. Note: Deals 188% weapon damage. |
HORC EVADER CLASS (REQUIRES RANK 10 HORC AND YOU CAN ALSO BUY THIS CLASS FOR 2000 ACS)
Note: DoT = Damage Over Time and HoT = Heal Over Time
-Auto Attack Description: A basic attack, taught to all adventurers. -Whistle Description: Calls a pet to your side or sends it into rage causing more damage but making you take more damage too (Note: the pet is battle boar). -Shadow Strike Description: Your pet attacks you target causing a DOT while also increasing you Dodge for a short Time. Effect stacks up to 3 times. -Smell Fear Description: Your pet sniffs out your foe’s weak spot greatly increasing your Dodge and Crit but slowing your attack speed for a short time. -Hunter's Call Description: You decide to put an end to this fight quickly. You call out to your pet increasing you AND your foe’s Haste for a short amount of time. |
TROLL SPELLSMITH CLASS (REQURIES RANK 10 TROLL AND YOU CAN ALSO BUY THIS CLASS FOR 2000 ACS)
Note: DoT = Damage Over Time and HoT = Heal Over Time
-Auto Attack Description: A basic attack, taught to all adventurers. -Energy Arc Description: Calls on the power of electricity to arc from one foe to the next, slowing all of their attack speeds. -Frost Flame Description: A freezing fire that will cause moderate ice damage and slow your enemies with a chance to stun them. -Focus Energy Description: A freezing fire that will cause moderate ice damage and slow your enemies with a chance to stun them. -Weakness Sigil Description: Stacks up to 5 times. Heals you for a little bit, increases the effectiveness of all other skills and increases your chance to crit on your foe with each stack. |
SHAMAN CLASS (REQURIES RANK 10 ARCANGROVE)
Note: DoT = Damage Over Time and HoT = Heal Over Time
-Auto Attack Description: A basic attack, taught to all adventurers. -Ancestor's Flame Description: Deals moderate damage to up to three targets, and applies Scorched Spirit. Damage increased by Elemental Embrace. -Hydrophobia Description: Deals moderate damage to up to three targets. Any damage caused to targets affected by Scorched Spirit will heal the shaman for a portion of the damage dealt. Healing increased by Elemental Embrace. -Dry Lightning Description: Deals heavy damage to the target. Damage increased by Elemental Embrace. Note: Deals 675% of the lowest weapon damage range. -Elemental Embrace Description: Deals light damage to target and applies Elemental Embrace, negating all target Evasion and Critical Strike chance. This effect also makes the Shaman’s spells more powerful, and gets stronger the more spells the Shaman casts against the target. |
EVOLVED SHAMAN CLASS (REQUIRES RANK 10 ARCANGROVE AND YOU CAN ALSO BUY THIS CLASS FOR 2,000 ACS)
Note: DoT = Damage Over Time and HoT = Heal Over Time
-Auto Attack Description: A basic attack, taught to all adventurers. -Freezing Flame Description: Deals moderate damage and either burns your foe for damage over time or freezes your target in place, stunning them for 4 seconds. Effect increased by Elemental Grasp. Notes: AoE attack, hits 3 targets in range. Cold Burn DoT effect lasts 4 seconds (2 ticks) -Furious Glare Description: Deals heavy damage and reduces enemy haste while increasing yours for a short time. Effects both increased by Elemental Grasp. -Refreshing Rain Description: Casts a Heal Over Time on yourself and nearby allies. Heal amount is increased by Furious Gale. Notes: Heals up to 4 friendly targets, Heal over Time lasts 10 seconds. -Elemental Grasp Description: Deals light damage to target and applies Elemental Grasp, negating all target Evasion and Critical Strike chance. This effect also makes the Evolved Shaman’s spells more powerful, and gets stronger the more spells the Shaman casts against the target. |
MASTER RANGER CLASS (REQURIES RANK 10 SANDSEA)
Note: DoT = Damage Over Time and HoT = Heal Over Time
-Auto Attack Description: Rangers have been taught with an ancient art of attacking at any range, even with a melee weapon. -Mark For Death Description: Deals light damage and applies Death Mark to your foe. Death Mark can stack up to 5 times unless consumed by a skill or allowed to fade, and reduces foe’s damage up to 5% until consumed Notes: Ranged, effect lasts 10 seconds. -Scorching Arrow Description: Launches a flaming arrow at your enemy, dealing moderate damage, also burning them with a fire Damage over Time (DoT). Fire damage over time can be increased by Death Mark. Note: DoT lasts 10 seconds. -Explosive Bolt Description: This arrow has an explosive tip which explodes on impact, dealing high damage. Nearby foes can also be caught in the explosion for minor damage. Damage increased by Death Mark. Note: Hits up to 4 targets. -Vampiric Shot Description: You fire a magic arrow inscribed with runes at your target, dealing moderate damage to them but also applying a HoT effect to yourself. Both Damage and Heal Over Time effects are increased by Death Mark. Note: HoT lasts 10 seconds. Ranger Class now costs 2000 ACS. |
ELEMENTAL DRACOMANCER CLASS (REQUIRES RANK 10 ETHERSTORM AND YOU CAN ALSO BUY THIS CLASS FOR 2,000 ACS)
Note: DoT = Damage Over Time and HoT = Heal Over Time
-Auto Attack Description: A basic attack, taught to all adventurers. -Ssikari's Breath Description: Breathe Fire on your Opponent causing moderate damage and applying the DragonBurn state to them for Damage Over Time. -Liliath's Torrent Description: Summon the Water Prime's power and hit your foe with a crushing jet of water, which has a slight chance to stun your target. -Duradun's Scale Description: Gathers mana from nearby ley lines and increases your damage resistance by 75% for 6 seconds. -Astialo's Wings Description: You gain the speed of a flying dragon, causing moderate damage to your target. This power also DOUBLES your attack speed and cuts all mana costs in half for 8 seconds. |